A certain user appeared on Reddit under the nickname Practicalbrush12, who claims to know something about Diablo IV. He offers skeptics to see the history of his posts, and there really are extremely accurate predictions. For example, May 8, the day before the official announcement Ghost Recon: Breakpoint, Anonymous issued the name of this game, the release date and the name of the main villain – and everything turned out to be true.

According to Practicalbrush12, Diablo IV will look "gloomy, cruel and vile". The locations will become more uncomfortable: everywhere corpses, wastelands, gray deserts, caves with flesh and rot, swamps, infected cities and so on. Blood is more similar to blood, not spray jam.

Levels will be much larger and will be closer to the full open world. The characters can saddle horses (it seems, not only banal horses) and interact with the environment: for example, “climb the walls in style Lost Ark".

Practicalbrush12 so far can confirm three classes: a magician (uses fire, ice and lightning), a barbarian (swords, clubs, axes and kicks) and a druid (lightning, wind, transformation into a bear, werewolves and not only).

Immediately from the release there will be a cooperative for four and, possibly, PVP.

In general, says Practicalbrush12, Diablo IV – This is such non -stop winking at the fans Diablo II. Lilith will become the new Diablo (we already wrote about this), on the screen of the class choice, the characters are sitting around the fire, some skills are taken directly from the second part, and the general appearance Diablo IV Also inspired by the people so beloved by the people.

As the analyst writes Daniel Ahmad (Daniel AHMAD), BlizzCon 2019 will also remember Diablo Immortal -After last year’s fiasco, practically nothing said about the mobile spin-off. According to the analyst, Blizzard going to talk about gameplay Immortal – locations, abilities of heroes and so on.

The opening ceremony of BlizzCon 2019 will begin tomorrow, November 1, at 21:00 in Moscow. Diablo IV announced it there.

This Lines Up with EVERYTHING I’VE HeARD ABOUT DIABLO IV.

The Game Is Shaping Up Well and is Definitely What Fans Would Want Out of the Game. Takes What People Loved ABOUT D2 Style, IMPROVES ON D3 COMBAT. https: // t.CO/5AXAQK528M

– Daniel AHMAD (@ZHUGEEX) October 31, 2019

October 31, 2019 The creators of the https://non-uk-casinos.co.uk/review/seven-casino/ unofficial patch for VTM – Bloodlines released the first chapter of Bloodlines Prelude

October 31, 2019 EA: Separations for game services should be avoided

Diablo

Diablo II: Lord of Destruption

Diablo II

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Diablo III: Reaper of Souls

Diablo Immortal

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The best comments

I would just like them to go not only to nostalgia, but also come up with something new. I don’t want a game about “Remember how cool it was 20 years ago?".

What other pancake "cartoon engine"? The engine does not affect the graphics. It is determined primarily by models, textures and shaders, and the task of the engine is only to load all this, to compose and draw. Yes, Blizzard artists are accustomed to this style, but the engine has to do with it?

"Cartoon engine", seriously?
There is not even Shaliding there, in my opinion.
Maybe all the same there is just too colorful design?

I strongly doubt that they will somehow use the 17-year-old engine, especially taking into account the information that a new one has been developed for Diablo 3 (and, most likely, it was finalized for the 4th part).

Or Frostbeit engine It looks so good only thanks to its artists and dates have nothing to do with it at all?

Games, Frostbite. And yes, they look like that first of all because of artists. The engine will not draw ultrarealist textures to himself. Although he, of course, gives a certain contribution to the picture.

Most likely, it is. They chose a graphic style and optimized the engine under it. But this does not mean that they cannot finalize it and change the design to a more gloomy.

Of course, I got excited when I said that the engine does not affect the picture, but you can make a drawing “hard and gloomy” without a sophisticated engine. If only for you gloom is not determined by the number of lightmaps.
P.S. Rinat when there will be the opportunity to turn off the dialog branches?

No matter how I relate to Blizzard, but I will definitely buy such diabols! Wild fan of the second part. And such a setting, gloomy and gray, what the doctor prescribed. Well, we are waiting for the first gamepan trailers.

I am interested, but how can it be “vile and cruel” if you cut the army of mobs what is in a deuce, all the more in the Three-General Business. Only if they do not change the root of the gameplay, they will take something similar that they did in due time with Warcraft. They can make gloomy, the example of the first and second part only confirms this. And abomination and cruelty in the current gameplay simply do not notice. And these references towards the deuce are again strange. In the same second devil II, the act was in the desert, III – in the jungle and "gloom" there was not particularly felt there.

On the classroom screen, the characters are sitting around the fire, some skills are taken directly from the second part, and the general appearance of Diablo IV is also inspired by the people so beloved by the people.

If she is beloved, this is not a reason to take everything from there and do everything “how then” only now. In the same triple, no matter how much they treat it, the classes are very different from the deuce, by hand, perhaps Barbara (but this is not exactly). Make new classes in the four, and do not give out hack for the nortimony of the under -alert/short -term work of the Third Varik.

The guy is right, to recall the same quarter of Westmarsh, who literally was from compressed corpses, but it does not look at all convincing at all. Or when you go to Cide, there the location is covered with the skin of rebellious demons, but until they tell you about it, you’ll think of thinking that you are going along the cooled ash (volcano).

Actually, Path of Exile first clung to the classical darkness after a bright third devil.

So the past was also not particularly rainbow, with the exception of one level. There are no, no, the body turned inside out, corpses, blood of the intestine &#asilo,. Just the graphic style of close (with its inherent cartoon) softened everything. Well, if they say that it will be darker means it will be)

The engine is closed by them, and it is precisely to judge that their game design is also reckless in everything. We do not know what restrictions are imposed on the engine, which is developed in the third warcrata. The ability to apply certain technologies for graphics also depends on the engine and its development. Or the Frostbeit engine looks so good only thanks to its artists and dates have nothing to do with it? Or Oblivion was plastic, too, because the artists scored from the dolls? Well, or to recall the first witcher, which was written on the Neverwinter engine and the problems that prostects had to face for remaking him under the game from a third party.

The Games of the near -Zarts have obvious problems with the tessalation and generally relief textures, soft particles, etc. They made Diablo 3 just gloomy and even after the betaest they had to make a small recon of the game, t.To. He was too bright and cheerful. And since we do not know what restrictions their developers fall into, and also do not have a single example of a striking difference in the picture on their engine, it is impossible to say that the problem is only that they just wanted to draw, they can just be sharpened and optimized for a similar minimalist picture.

Played both in another =) truly worthy diablady.
I meant, not that I can’t get such games, but I just want a continuation of the dial, and if it looks like the second part, it will be gorgeous! Of course, if they do not chase any mandatory online component and a bunch of stupid, paid content.
In general, I took the game on a pencil, I will carefully monitor the news, I will see the gameplay, and only then I will decide it is worth the purchase or not.

Well, if you do not understand technical details, then you can write "Cartoon engine".
In vain attacked.

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Francesco Montagnino

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